A Little Hatred

Alright folks, buckle up, because today we’re diving headfirst into Joe Abercrombie’s A Little Hatred, the first book in his Age of Madness trilogy! If you know Abercrombie, you know what you’re in for: a grim, gritty, and utterly compelling ride. If you’re new to his world, well, prepare for your fantasy expectations to get a brutal, bloody shake-up. This ain’t your grandma’s elf-and-dragon tale, and that’s exactly why we love it!
Plot Synopsis: The Age of Madness is Here! 🌪️ (Spoilers Galore!)
Okay, so A Little Hatred throws us back into the world of the First Law, but a good few decades have passed since the original trilogy. The age of heroes is fading, and the age of industry, innovation, and, well, madness is dawning. This book juggles a fantastic cast of characters, each caught in the gears of a rapidly changing world.
The North Burns, Again:
We kick off with Rikke, daughter of the legendary Dogman. She’s plagued by fits that grant her visions – the “Long Eye.” Her companion, the wonderfully eccentric and wise hillwoman Isern-i-Phail, is trying to help her control this gift (or curse, depending on your perspective). One of Rikke’s early visions is of her home, Uffrith, burning. And sure enough, Stour Nightfall, the ambitious and brutal son of Black Calder (who now effectively rules the North, with his brother Scale Ironhand as the figurehead King), launches an invasion of the Protectorate.
- Rikke and Isern are forced to flee, witnessing the destruction and the cruelty of Nightfall’s forces firsthand. Their journey is a desperate scramble for survival, dodging Nightfall’s men and the encroaching war. Rikke’s visions become increasingly significant, hinting at future events and guiding their path.
- During their flight, they encounter Caul Shivers, a name that still sends shivers down the spines of those who remember the old days. He’s now a more weary, but no less dangerous, figure working for the Dogman. He helps Rikke and Isern escape.
The Young Lion Roars (and Stumbles):
Meanwhile, in Angland, we meet Leo dan Brock, the “Young Lion.” He’s the son of Finree dan Brock, the acting Lady Governor, and he’s itching for glory, desperate to live up to the legends of old. He’s brave, brash, and often reckless.
- His first taste of real command leads to a minor victory but also the death of his friend, Ritter. This deeply affects Leo and puts him at odds with his mother’s more cautious, strategic approach to the war against the Northmen.
- Finree is a brilliant strategist, playing a long game of retreat and attrition, hoping to lure Nightfall into a trap. Leo, fueled by youthful impatience and a desire for heroic charges, constantly chafes under her command. His band of loyal friends – the thoughtful Jurand, the womanizing Antaup, the stoic Barniva, the massive Glaward, and the jovial Northman Whitewater Jin – are often caught between his ambition and his mother’s wisdom.
Adua’s Gilded Cage and Grimy Underbelly:
In the heart of the Union, Adua, we meet Savine dan Glokta. Yes, that Glokta’s daughter. She’s a brilliant, ruthless investor, a queen of high society, and as sharp as her father (though thankfully with all her teeth and limbs). She navigates the treacherous waters of Aduan business and politics with chilling efficiency.
- Savine is all about making money and building her empire. We see her outmaneuvering competitors like Dietam dan Kort for his canal project and collecting debts from underworld figures like Majir. She’s a master manipulator, using charm, information, and the occasional veiled threat.
- Her companion, Zuri, a Gurkish refugee, is her indispensable right hand, a woman of immense competence and quiet loyalty.
- Savine also has a secret, passionate, and very risky affair with Crown Prince Orso.
The Wastrel Prince:
Orso, eldest son of King Jezal and Queen Terez, is the Union’s notorious wastrel. He’s witty, cynical, and seemingly content to drown his potential in drink, drugs, and whores. His valet, the young and surprisingly resourceful Hildi, and his debauched companions, Tunny (formerly Corporal Tunny) and Yolk, are his main entourage.
- The news of the Northern invasion and the suffering of the common folk (highlighted by a public hanging of “Breakers”) stirs something in Orso, a flicker of responsibility he tries to ignore.
- His mother, Queen Terez, despairs of him and constantly pressures him to marry and secure the succession.
- Savine, surprisingly, agrees to fund Orso’s harebrained scheme to lead an expeditionary force to the North, a decision driven by complex, unacknowledged feelings.
The Breakers and the Burners:
A dark thread running through the Union is the growing unrest among the working class. The industrial revolution is in full swing, but progress comes at a brutal cost for many. We follow Victarine “Vick” dan Teufel, an ex-convict with a grim past in Angland’s labor camps. She’s now an agent of the Inquisition, working for Arch Lector Glokta.
- Vick infiltrates a cell of “Breakers” in Adua, led by the idealistic Collem Sibalt. The Breakers are Luddite-esque rebels, destroying machinery and agitating for workers’ rights.
- Their plot to blow up a foundry using Gurkish Fire is foiled by Vick’s betrayal. Sibalt, to protect others and avoid torture, kills himself. Vick, having proven her loyalty to Glokta, is tasked with investigating the source of the Gurkish Fire, leading her to Valbeck.
- In Valbeck, we also meet Gunnar “Bull” Broad, a war veteran haunted by his experiences in Styria. He returns home to find his farm lost to enclosure laws. Forced into the city, he struggles to find work and provide for his wife Liddy and daughter May. His violent past is a constant shadow.
Part I - Seeds of Conflict:
- Rikke’s visions intensify. She foresees a battle below a “red hill” and other grim portents. She and Isern continue their perilous journey, with Rikke slowly coming to terms with her power, even using it to deflect an arrow in a critical moment.
- Leo continues to clash with his mother. He wants to fight, she wants to wait. His desire for glory is a powerful, often dangerous, motivator.
- Savine makes shrewd investments, including in Angland mines, and navigates the social scene. She has a run-in with a magus named Yoru Sulfur, an apprentice of Bayaz, hinting at deeper machinations. She also fences with Bremer dan Gorst, who gives her a brutal lesson in actual violence.
- Orso, with Savine’s money, begins to assemble his army, though he faces bureaucratic hurdles and the skepticism of men like Lord Marshal Brint and Lord Chancellor Gorodets. Arch Lector Glokta ultimately gives him a different, more pressing target than the North.
Part II - The Uprising and the Battle:
- Valbeck Explodes: The Breakers, now also joined by the even more extreme “Burners” (led by the fanatical “Judge”), launch a full-scale uprising in Valbeck. Superior Risinau, the head of Valbeck’s Inquisition, is shockingly revealed to be “The Weaver,” a key figure behind the rebellion.
- Savine is in Valbeck visiting her mill when the uprising occurs. She witnesses horrific violence and the brutal conditions of child labor in one of her own factories. Her escape is a harrowing ordeal, crawling through filth and machinery, eventually aided by May Broad and her family. This experience deeply traumatizes Savine.
- Gunnar Broad, initially reluctant, is drawn into the Breakers’ cause by his old comrade Sarlby and his foreman Malmer, after witnessing a tragic accident involving a child chimney sweep.
- Vick arrives in Valbeck and is horrified by the scale of the rebellion. She infiltrates the Breakers’ leadership, realizing Risinau is a fool but Judge is dangerously insane. She sends Tallow (a young Breaker she’s taken under her wing) to Adua with a warning.
- Orso’s “Rescue” Mission: Instead of the North, Orso’s newly formed army is diverted to Valbeck to crush the rebellion. Guided by Vick’s secret note (passed to him via Tallow), Orso negotiates a surrender with Malmer, offering amnesty. However, Arch Lector Glokta and Superior Pike (Glokta’s monstrously burned deputy) have other plans. Two hundred Breakers, including Malmer, are summarily executed and gibbeted along the road, a brutal display of Union “justice.” Orso is horrified but powerless.
- The Battle of Red Hill: In the North, Lady Finree’s strategy comes to fruition. She lures Stour Nightfall into a trap. The battle is bloody and hard-fought.
- Rikke’s visions play a crucial role, warning her father that Black Calder (not just Stour) is present and planning an ambush. This allows the Dogman’s forces to partially counter Calder’s surprise attack on their fortress.
- Leo, finally unleashed, leads a desperate cavalry charge. He fights with reckless bravery, and many of his friends, including Barniva, are killed. The battle hinges on the bridge.
- In a climactic moment, Stour Nightfall challenges Leo to a duel in the Circle to decide the fate of the Protectorate.
Part III - Duels, Deals, and Deaths:
- The Duel: Leo accepts Stour’s challenge. The duel is brutal. Stour is the superior swordsman and wounds Leo repeatedly. Just as Stour is about to deliver the killing blow, Rikke, watching from the sidelines and experiencing an intense vision, screams “Go low!” Leo, almost by instinct, strikes Stour’s leg, crippling him. In a moment of unexpected mercy (or perhaps a calculated move), Leo spares Stour’s life.
- New Alliances and Old Hatreds:
- Leo and Stour, surprisingly, form an alliance. They recognize a kindred spirit in each other’s ambition and ruthlessness. Black Calder is furious at this turn of events and Stour’s decision to spare Leo.
- Stour, seizing his moment, murders his uncle, King Scale Ironhand, and declares himself King of the Northmen. His father, Black Calder, is sidelined. Clover, to save his own skin, is forced to kill Wonderful when Stour tests his loyalty.
- Rikke is furious that Leo spared Stour, the man who burned her home and threatened her. Her relationship with Leo fractures.
- Adua’s Aftermath:
- Leo returns to Adua a hero, hailed as the Young Lion who “won” the war. He is officially made Lord Governor of Angland. He begins a new, intense affair with Savine.
- Savine, traumatized by Valbeck, initially rejects Orso’s heartfelt marriage proposal. Her mother, Ardee, then reveals a devastating secret: Orso is Savine’s half-brother, King Jezal being Savine’s biological father. This revelation shatters Savine, explaining her mother’s strange behavior and her own complex feelings. Heartbroken and disgusted, she throws herself into the affair with Leo.
- Orso, crushed by Savine’s rejection (unaware of the true reason), finds solace and a surprising connection with Rikke, who has come to Adua as an emissary for her father. They have a brief, intense affair.
- Rikke’s visions continue, now foreseeing her father, the Dogman, dead.
- The King is Dead, Long Live the King: The book ends with the sudden death of King Jezal. Bayaz, First of the Magi (who has been subtly maneuvering throughout), is present. As the court reels, Bayaz declares, “Long live the king,” looking at Orso. The wastrel prince is now the High King of the Union, a role he never wanted and is utterly unprepared for, inheriting a kingdom teetering on the brink of industrial revolution, social upheaval, and renewed conflict.
And that, my friends, is the whirlwind tour of A Little Hatred. Abercrombie crams so much into these pages, it’s a testament to his skill that it all feels cohesive and utterly gripping. The stage is set for some serious fireworks in the next installment!
Character Analysis: Broken People in a Breaking World 💔
Abercrombie’s characters are his trademark, and A Little Hatred delivers in spades. These aren’t shining heroes or cackling villains; they’re flawed, messy, and achingly human.
- Rikke: Her journey is one of the most compelling. From “Shitty Rikke,” mocked for her fits, she’s becoming a figure of power and fear.
- Strength: Her growing control over the Long Eye, her resilience, and a surprising core of Northern toughness.
- Flaw: Her naivete at times, her emotional vulnerability (especially regarding Leo), and the terrifying, uncontrolled nature of her visions. Her desire for vengeance against Stour becomes a driving force.
- Arc: She’s forced to confront the burden of her gift and the harsh realities of the world. Her relationship with Leo is a rollercoaster of hope and disappointment. By the end, she’s a more hardened, politically aware figure.
- Leo dan Brock: The “Young Lion” is a classic Abercrombie take on the heroic archetype – all bluster and bravery, but often lacking in foresight.
- Strength: Undeniable courage, martial skill, and a charismatic ability to inspire loyalty.
- Flaw: Recklessness, arrogance, a desperate need for glory, and a tendency to be manipulated by his emotions and those around him. His relationship with his mother is a constant source of conflict.
- Arc: He learns some hard lessons about the cost of war and leadership. Sparing Stour is a pivotal moment, showing either surprising maturity or a different kind of ambition. His entanglement with Savine at the end is a powder keg.
- Savine dan Glokta: Perhaps the most complex character. She’s inherited her father’s intellect and ruthlessness but not his physical ailments.
- Strength: Astute business mind, master manipulator, incredibly ambitious, and possesses a steely resolve.
- Flaw: Deep-seated cynicism, emotional guardedness, and a capacity for cruelty. Her experience in Valbeck cracks her carefully constructed facade, revealing trauma and vulnerability. Her love for Orso is her Achilles’ heel.
- Arc: Valbeck shatters her. The revelation about Orso devastates her further. She ends the book more brittle and dangerous, seeking solace or perhaps distraction with Leo.
- Orso: The wastrel prince is a delight of witty cynicism and hidden depths.
- Strength: Sharp intellect, surprising empathy (when he allows it), and a disarming charm.
- Flaw: Crippling apathy, addiction, self-loathing, and an inability to take responsibility until forced.
- Arc: He takes reluctant steps towards duty, first with the Valbeck expedition, then with his feelings for Savine. Her rejection, followed by his father’s death, thrusts him into a position of ultimate power he’s utterly unsuited for. His brief connection with Rikke shows a different side of him.
- Vick Teufel: The ultimate pragmatist. Cold, efficient, and loyal to Glokta.
- Strength: Highly competent, observant, and possesses an iron will forged in the labor camps.
- Flaw: Seemingly devoid of empathy, though there are hints of a buried conscience, especially in her interactions with Tallow.
- Arc: She remains Glokta’s loyal tool, but her experiences in Valbeck, witnessing the sheer scale of the rebellion and Risinau’s duplicity, might be planting seeds of doubt.
- Stour Nightfall: The “Great Wolf” is a terrifying force of nature.
- Strength: Exceptional warrior, utterly ruthless, and driven by a desire to etch his name into legend.
- Flaw: Extreme arrogance, cruelty, and a lack of strategic thinking beyond brute force.
- Arc: His defeat by Leo is a shocking blow to his ego. His subsequent murder of Scale and alliance with Leo show a cunning opportunism. He’s still a monster, but perhaps a slightly more thoughtful one.
- Supporting Cast: Characters like Isern-i-Phail (a font of bizarre wisdom and fierce loyalty), Jurand (Leo’s moral compass), Arch Lector Glokta (as terrifyingly competent as ever, even from a distance), Finree dan Brock (a brilliant but beleaguered leader), Black Calder (the cunning power behind the Northern throne), Jonas Clover (the weary cynic forced back into the game), and Gunnar Broad (the everyman struggling with violence and poverty) are all richly drawn and add incredible depth.
The relationships are a tangled mess of love, hate, loyalty, and betrayal – classic Abercrombie! Rikke and Leo’s youthful romance sours. Savine and Orso’s secret affair ends in tragedy. Leo and Stour’s new alliance is built on mutual ambition and a shared capacity for violence. It’s all wonderfully complicated.
Thematic Resonance: Progress is a Bloody Business ⚙️
A Little Hatred is drenched in themes that resonate long after you’ve turned the final page.
- The Inevitability and Cost of “Progress”: This is central. The rise of industry, factories, and new money is displacing old ways of life, creating immense wealth for some and abject misery for others. The Breakers and Burners are a direct reaction to this.
- Savine embodies the new capitalist spirit, while characters like Gunnar Broad represent those crushed by it.
- The child labor in Savine’s mill is a horrifying depiction of the human cost of industrialization.
- The Nature of Power: Power is sought, wielded, and abused in myriad ways. From the battlefield generalship of Finree to the financial machinations of Savine, the political scheming of Calder, and the raw, brutal ambition of Stour.
- The book questions who truly holds power – the nobles, the industrialists, the revolutionaries, or unseen forces like Bayaz.
- Legacy and the Burden of the Past: Many main characters are children of figures from the original trilogy, struggling to define themselves against or in spite of their parents’ legacies.
- Leo wants to be a hero like the legends his father told him about. Savine grapples with being Glokta’s daughter. Orso is crushed by the expectations of royalty. Rikke inherits the Dogman’s respect but also his enemies.
- Change vs. Stagnation: The world is changing at a dizzying pace, and those who can’t adapt are left behind or destroyed. This applies to individuals, societies, and even methods of warfare.
- Rebellion and Revolution: The uprising in Valbeck shows the desperation of the oppressed and the chaotic, often self-destructive nature of revolution. It raises questions about whether such actions can ever achieve their lofty goals or if they just replace one set of tyrants with another.
- The Illusion of Heroism: Abercrombie continues to deconstruct heroic tropes. Leo’s desire for glory often leads to disaster. Stour’s pursuit of legend is monstrous. True heroism, if it exists, is found in quieter, more compromised acts.
- Love, Hate, and Vengeance: These powerful emotions drive many characters. Rikke’s burning hatred for Stour, Savine’s complicated love for Orso, Orso’s self-hatred – these fuel conflicts and tragedies. The cycle of vengeance is a recurring motif.
World-Building Deep Dive: An Uncomfortable New Age 🏭
Abercrombie masterfully expands the world of the First Law, showing us a Union teetering on the edge of a new, more “modern” era, while the North remains stubbornly itself, yet also changing.
- The Union:
- Adua: Still the sprawling, magnificent, and corrupt heart of the Union. We see more of its high society (balls, salons, the Solar Society) and its festering underbelly (the slums where the Breakers organize, the general squalor).
- Industrialization: This is the biggest change. Factories (“manufactories”), new machinery (Curnsbick’s engines), canals, and the rise of a new class of industrialists and investors are transforming the landscape and society. Valbeck is a grim example of a booming industrial city built on worker exploitation.
- Politics: The King (Jezal) is largely a figurehead. Real power lies with the Closed Council, dominated by Arch Lector Glokta and, behind the scenes, Bayaz. The Open Council is a forum for nobles to grumble and scheme. The Inquisition remains a terrifying instrument of state control.
- Social Structure: The gap between rich and poor is widening. Old aristocracy clashes with new money. The working class is growing restless and organized (the Breakers). Refugees from the South (like Zuri) add another layer to Adua’s melting pot.
- The North:
- Still Grim and Feudal: Warrior culture, Named Men, and duels in the Circle are still paramount. However, figures like Black Calder represent a more cunning, political approach to power than just brute strength.
- The Protectorate: Remains a contested borderland, a flashpoint for conflict between the Union and the Northmen under new leadership. Uffrith is a key location.
- Leadership: Scale Ironhand is a weak king, propped up by his brother Black Calder. Stour Nightfall is the ambitious heir, embodying a more savage, legend-hungry form of Northern leadership.
- Angland: The familiar border province, now defended by Lady Governor Finree dan Brock and her son Leo. It’s the front line of the war.
- Magic and the Supernatural:
- The Long Eye: Rikke’s inherited ability is a significant magical element, reminiscent of pre-Euz shamanistic powers. It’s uncontrolled and terrifying but also a source of potential power.
- Bayaz: The First of the Magi is still pulling strings, though his direct use of magic seems limited or at least very discreet. His apprentice, Yoru Sulfur, acts as his agent. Magic feels like a fading force, being replaced by the “magic” of industry and finance, but Bayaz’s influence is undeniable.
- Technology and Innovation:
- The Solar Society: Founded by Savine and Honrig Curnsbick, it’s a hub for inventors and investors, driving technological change (new engines, iron bridges, etc.).
- Warfare: While swords and shields are still common, the mention of cannons and “fire-tubes” hints at changes in military technology.
- Impact on the Story: The changing world is not just a backdrop; it’s a catalyst for the entire plot. Industrial unrest, new economic forces, and the fading of old power structures directly fuel the conflicts and shape the characters’ motivations and destinies. The tension between the “old ways” (heroic combat, feudal loyalties) and the “new ways” (industrial capital, mass movements) is a constant undercurrent.
Genre Context & Comparisons: Grimdark Gets an Upgrade ⚔️
A Little Hatred firmly plants its blood-soaked banner in the grimdark subgenre, but it also feels like an evolution of it.
- Classic Abercrombie: All his hallmarks are here:
- Morally Grey Characters: You’ll find yourself rooting for (and despising) characters on all sides.
- Brutal, Visceral Action: The fight scenes are kinetic and unflinching. The duel between Leo and Stour is a standout.
- Cynical Humor: Dark wit and sharp dialogue permeate the grimness.
- Deconstruction of Tropes: Heroism is questioned, good intentions often lead to disaster, and “progress” is a double-edged sword.
- Building on The First Law: This is a direct sequel, set about 30 years after Last Argument of Kings.
- Familiar World, New Generation: We see the children of beloved (and reviled) characters like Glokta, The Dogman, and Jezal. It’s fascinating to see how their parents’ legacies shape them.
- Thematic Continuation: Themes of power, corruption, and the cyclical nature of conflict are explored with fresh eyes in a changing world.
- Comparisons:
- George R.R. Martin (A Song of Ice and Fire): The praise from Martin on the cover is apt. Both authors excel at complex political intrigue, morally ambiguous characters, and a sense of realism within their fantasy worlds. Abercrombie is perhaps even more focused on the “grit” and less on grand, sweeping magic.
- Mark Lawrence (Broken Empire, Book of the Ancestor): Shares a similar grimdark sensibility and a focus on flawed protagonists, though Lawrence often leans more into uniquely dark magical systems.
- Scott Lynch (Gentleman Bastard): While tonally different in some ways (Lynch has more caper/heist elements), both share a love for intricate plots, witty dialogue, and characters who operate in shades of grey.
- Originality: While it exists within an established world, The Age of Madness feels fresh due to its focus on the societal upheaval caused by an industrial revolution. This isn’t a common theme in epic fantasy, and Abercrombie tackles it with gusto, exploring the social, economic, and human consequences. It’s less about ancient evils and more about the evils men (and women) create in their pursuit of progress and power.
Influences & Inspirations: Echoes of Our Own Past 🕰️
While it’s always speculative, a few potential influences seem to peek through Abercrombie’s dark tapestry:
- The Industrial Revolution: This is the most obvious. The descriptions of factories, child labor, worker unrest (the Breakers and Burners), the rise of new industrialists, and the displacement of traditional agrarian life strongly echo 18th and 19th-century European history. The social commentary on the human cost of “progress” is potent.
- Historical Power Struggles: The political machinations, betrayals, and dynastic ambitions feel rooted in real-world history, from Roman emperors to Renaissance princes. The themes of clinging to power, the ruthlessness required to maintain it, and the cyclical nature of conflict are timeless.
- Napoleonic Era / Early Modern Warfare: While still featuring swords and shields, the scale of armies, the logistics of supply, and the strategic thinking (especially from Finree) hint at a world moving beyond purely medieval combat. The mention of cannons also points this way.
- Socialist and Luddite Movements: The Breakers, with their machine-smashing and calls for workers’ rights, directly mirror historical Luddite movements and early socialist ideologies born out of the harsh conditions of early industrialization.
- Shakespearean Tragedy: The flawed nature of the protagonists, their often self-destructive ambitions, and the way their personal failings have wide-reaching consequences could be seen to have Shakespearean echoes.
- The text itself mentions Dr. Johnson: This reference places the intellectual backdrop firmly in the 18th century, an age of immense intellectual, social, and technological ferment – “The age is running mad after innovation.”
Abercrombie isn’t just writing fantasy; he’s using the genre to explore universal human experiences and historical patterns, albeit through a very dark and bloody lens.
Key Takeaways
- Progress is Painful: The dawn of industry brings new horrors alongside its advancements, and the common folk often pay the steepest price.
- Heroes are Flawed, Villains are Human: Abercrombie excels at blurring the lines, making you question who to root for.
- Power Corrupts, and Lack of It Breeds Desperation: The pursuit and exercise of power drive most of the conflict, while the powerless resort to rebellion.
- The Past Looms Large: Legacies, old grudges, and the shadows of parents profoundly affect the new generation.
- Change is the Only Constant (and It’s Usually Bloody): The world is in violent flux, and no one is safe from its grinding gears.
- Love is a Weakness (and Hate a Motivator): In Abercrombie’s world, sentimentality is often a fatal flaw, while hatred can be a powerful, if destructive, driving force.
- No Easy Answers: The book presents complex problems with no simple solutions, reflecting the messy reality of human affairs.
Wrapping It Up 🎁
A Little Hatred is Joe Abercrombie firing on all cylinders. It’s a stunning, brutal, and brilliant start to a new era in the First Law world. The characters are unforgettable, the plot is a masterclass in intricate, multi-POV storytelling, and the themes are as sharp and uncomfortable as a Practical’s toolkit.